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	<title>Comments on: WoW Achievements and your Web Service</title>
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	<link>http://blog.sugarenia.com/archives/critiques/wow-achievements-and-your-web-service</link>
	<description>web standards, usability &#38; other girly stuff</description>
	<lastBuildDate>Mon, 19 Jul 2010 09:50:05 -0700</lastBuildDate>
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		<title>By: Madvil</title>
		<link>http://blog.sugarenia.com/archives/critiques/wow-achievements-and-your-web-service/comment-page-1#comment-100338</link>
		<dc:creator>Madvil</dc:creator>
		<pubDate>Fri, 24 Oct 2008 12:57:11 +0000</pubDate>
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		<description>Indeed, toying around with the vanity of the human species is rewarding.</description>
		<content:encoded><![CDATA[<p>Indeed, toying around with the vanity of the human species is rewarding.</p>
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		<title>By: mrpc</title>
		<link>http://blog.sugarenia.com/archives/critiques/wow-achievements-and-your-web-service/comment-page-1#comment-100330</link>
		<dc:creator>mrpc</dc:creator>
		<pubDate>Fri, 24 Oct 2008 12:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sugarenia.com/?p=628#comment-100330</guid>
		<description>Very interesting metaphor.
And yes, a web service that uses techniques like this can be very successful, but it will be just a part of it&#039;s success. 
It&#039;s a nice way to build a community around your service, but the key point is to have a useful service that users like, even without a community around it or a reward system. This will be the added value.</description>
		<content:encoded><![CDATA[<p>Very interesting metaphor.<br />
And yes, a web service that uses techniques like this can be very successful, but it will be just a part of it&#8217;s success.<br />
It&#8217;s a nice way to build a community around your service, but the key point is to have a useful service that users like, even without a community around it or a reward system. This will be the added value.</p>
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